Scaling Laws for Large Language Models

March 22, 2023

Scaling Laws for Large Language Models

In this article, we will discuss the scaling laws and various scaling techniques for large language models. Scaling laws allow us to determine the optimal allocation of a fixed compute budget. Larger models are significantly better sample efficient, such that optimally compute-efficient training involves training larger models on a relatively modest amount of data and stopping significantly before convergence.

Two distinct eras of Compute Usages in AI:

In the above figure,  we can observe two distinct zones in compute usages in AI. Before 2012, the increase in compute usage in AI models was as per Moore’s law. Moore’s law states that the number of transistors in a dense integrated circuit (IC) doubles about every two years. But since 2012, the amount of compute is 3.4 months which is 10x per year. We can see that it goes 300,000x between 2012 and 2018 for AI models.

Let's take an example of Natural Language Processing, which is basically the task of predicting the next word in a sentence. There is a loss function associated with the task and that's how we get to know how well we are doing.

It is observed that if we increase the amount of compute provided and keep all other hyperparameters within a reasonable range then the larger models perform better and they follow the power law.

What is Power Law?

A Power Law is an equation of form F(x)=Cxk 

  • When plotted on a log-log plot, it shows up as a straight line.
  • C controls the slope while k controls the intercept.
  • Innovations that change k have better scaling performance than innovations that affect C.

Why should you know scaling laws for Large Language Models? 

If you don't want to put a lot of compute resources into training a huge model because you are either experimenting or don't have required resources. What can you do in this case?  You can train many small models with different architectures and training methods and predict how well they will perform after scaling to larger-size models. By experimenting with what we try to achieve is getting a better slope rather than just a good constant offset. There are scaling laws for compute, dataset size, and a number of parameters.

If you are using compute optimally model size increases quickly, batch size increases slowly and the number of parameters you train in sequence increases slower. This trend is clearly understood through the picture below:

The language models have several challenges to use such as cost, iteration time, and engineering challenges to setting infrastructure. To solve these challenges we need parallelization and there are various techniques to do it. One such technique is Data Parallelism-splitting the batch among replicas, which is discussed below:

Data Parallelism

  • Each replica has its own copy of the parameters, its own minibatch of data, and computes its own gradient.
  • After gradients are computed, they are summed across all the replicas.
  • All the replicas then apply identical gradients in tandem.

But data parallelism has a few limitations which are:

  • Doesn’t split up the parameters so we will run out of memory for larger models.
  • The gradient all reduces at the end and takes a fixed length of time for a given model per step. Therefore, as we split across more replicas and reduce compute time, the gradients all reduce become a larger fraction of time.

Universal Relationship Between Batch Size and Training Time

Training time can be measured by the number of training steps in an idealized data parallel system that spends little time synchronizing between processors. The relationship between batch size and training time exhibits three distinct scaling regimes under this assumption: a ‘perfect scaling’ regime in which doubling the batch size reduces the number of training steps required to reach a target out-of-sample error, followed by a regime of diminishing returns, and finally a ‘maximal data parallelism’ regime, where further increasing the batch size does not reduce training time, assuming idealized hardware.

Cloud GPUs for Large Language Models:

Cost optimization is a key factor in seeing the compute requirement as well as a flexible environment for Large Language Models. E2E Cloud provides the best market GPUs and accelerated computing platform suitable for experimenting with and building Large Language Model applications. So, why wait any more? Reach us for your free trial at sales@e2enetworks.com

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Reference Links

https://www.helpscout.com/customer-acquisition/

https://www.cloudways.com/blog/customer-acquisition-strategy-for-startups/

https://blog.hubspot.com/service/customer-acquisition

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Reference Links

https://tongtianta.site/paper/68922

https://github.com/natowi/3D-Reconstruction-with-Deep-Learning-Methods

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A Comprehensive Guide To Deep Q-Learning For Data Science Enthusiasts

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Reference Links

https://analyticsindiamag.com/comprehensive-guide-to-deep-q-learning-for-data-science-enthusiasts/

https://medium.com/@jereminuerofficial/a-comprehensive-guide-to-deep-q-learning-8aeed632f52f

This is a decorative image for: GAUDI: A Neural Architect for Immersive 3D Scene Generation
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GAUDI: A Neural Architect for Immersive 3D Scene Generation

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An introduction to GAUDI

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  • GAUDI also uses this to train data on a canonical coordinate system. You can compare it by looking at the trajectory of the scenes.

How is GAUDI applied to the content?

The steps of application for GAUDI have been given below:

  • Each trajectory is created, which consists of a sequence of posed images (These images are from a 3D scene) encoded into a latent representation. This representation which has a radiance field or what we refer to as the 3D scene and the camera path is created in a disentangled way. The results are interpreted as free parameters. The problem is optimized by and formulation of a reconstruction objective.
  • This simple training process is then scaled to trajectories, thousands of them creating a large number of views. The model samples the radiance fields totally from the previous distribution that the model has learned.
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  • A novel de-noising optimization technique is used to find hidden representations that collaborate in modelling the camera poses and the radiance field to create multiple datasets with state-of-the-art performance in generating 3D scenes by building a setup that uses images and text.

To conclude, GAUDI has more capabilities and can also be used for sampling various images and video datasets. Furthermore, this will make a foray into AR (augmented reality) and VR (virtual reality). With GAUDI in hand, the sky is only the limit in the field of media creation. So, if you enjoy reading about the latest development in the field of AI and ML, then keep a tab on the blog section of the E2E Networks website.

Reference Links

https://www.researchgate.net/publication/362323995_GAUDI_A_Neural_Architect_for_Immersive_3D_Scene_Generation

https://www.technology.org/2022/07/31/gaudi-a-neural-architect-for-immersive-3d-scene-generation/ 

https://www.patentlyapple.com/2022/08/apple-has-unveiled-gaudi-a-neural-architect-for-immersive-3d-scene-generation.html

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